MarkItUp Preview Scroll Display Swap Show pageSyntax == Videogame Photography == A large part of my videogame photography work is based on the premise that a photograph cannot translate what is a videogame, because a videogame isn't a single flat image but thousands, it is animated and it is interactive (it has gameplay and rules). So my work aim at showing one peticuliar aspect of a videogame. It can be gameplay related, it can be technical or on the narration it develops. On the formal aspect, my work is also grounded in not making believe the videogame image is a real world image, therefore I keep all ingame interfaces and often shows the edges of my screen. I give my image textures by taking photos of my screen, blending the game with the screen texture, with occational dust or marks visibles. This to give more physical presence to the images. Password Summary of changes ↓ ↑